(random Wonder or Breakthrough technology, 10% reduced research costs) Let it run in a closed environment forever.(random Wonder or Breakthrough technology) Investigate 10 Server Hive anomalies (capture Number Six).Research the Number Six Tracing technology (discover 10 Server Hive anomalies).Insert Number Six into the Colony’s systems.Delay your decision and try to negotiate with the corporation and Number Six.Build a second Network Node ($1000M Funding).Destroy it (random Wonder or Breakthrough technology, unlock the Xeno-Extraction technology, and 100 Concrete, 100 Rare Metals).Wait for it to leave (random Wonder or Breakthrough technology, unlock Magnetic Extraction technology).Decide what to do with the Dredgenaught.This is not an act of aggression but instead a step towards mutual understanding.The prosperity of our Colony is our first and only concern.Research the Dredger Wavelength Decoding technology, every destroyed Dredger brings 50% research progress (can destroy Dredgers).Research the Dredger Morphology technology, every investigated Dredger brings 50% research progress (detects future landings).Investigate the Dredger Encounter anomaly (additional Funding).Destroy all Alien Crystals (additional Research).Power all Alien Crystals (random Wonder or Breakthrough technology, 100 Electronics, 100 Machine Parts).Power consumption: 1st crystal: 30 Power, 2nd crystal: 60 Power Powered crystals scan their sector and produce 1-2 Rare Metals per Sol. Research the Crystalline Entity Properties technology (crystals can be connected to the Power grid). Rubicon Station requires 200 Metals first time, 120 Metals subsequent ($200M Funding, -10% cost of Physics and Engineering techs).Port Vesta requires 80 Electronics (-5% cost of Robotics techs, +20% Extractor Production).Spring City requires 80 Polymers (10 Botanist Applicants, 10 Geologist Applicants, Ganymede Rice crop).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |